analogclock.h
#ifndef ANALOGCLOCK_H
#define ANALOGCLOCK_H
#include <QWidget>
//! [0]
class AnalogClock : public QWidget
{
Q_OBJECT
public:
AnalogClock(QWidget *parent = 0);
protected:
void paintEvent(QPaintEvent *event);
};
//! [0]
#endif
没什么好注释的-_-b
analogclock.cpp
#include <QtGui> #include "analogclock.h" AnalogClock::AnalogClock(QWidget *parent) : QWidget(parent) { QTimer *timer = new QTimer(this); connect(timer, SIGNAL(timeout()), this, SLOT(update())); timer->start(1000); //Qt的计时器类,start设定触发间隔,1000毫秒即一秒timeout一次,将整个widget update一次,即重绘窗口 setWindowTitle(tr("Analog Clock")); resize(200, 200); //设定标题及尺寸 } void AnalogClock::paintEvent(QPaintEvent *) //重绘的实现 { static const QPoint hourHand[3] = { QPoint(7, 8), QPoint(-7, 8), QPoint(0, -40) };//时针形状 static const QPoint minuteHand[3] = { QPoint(7, 8), QPoint(-7, 8), QPoint(0, -70) };//分针形状 QColor hourColor(127, 0, 127); QColor minuteColor(0, 127, 127, 191); //颜色 int side = qMin(width(), height()); QTime time = QTime::currentTime(); //Qt的时间类,获得当时时间 QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); painter.translate(width() / 2, height() / 2); painter.scale(side / 200.0, side / 200.0); painter.setPen(Qt::NoPen); painter.setBrush(hourColor); painter.save(); painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0))); //时针旋转的角度 painter.drawConvexPolygon(hourHand, 3); //填充颜色 painter.restore(); painter.setPen(hourColor); for (int i = 0; i < 12; ++i) { painter.drawLine(88, 0, 96, 0); painter.rotate(30.0); } //画表盘时针刻度 painter.setPen(Qt::NoPen); painter.setBrush(minuteColor); //颜色是在这设定的 painter.save(); painter.rotate(6.0 * (time.minute() + time.second() / 60.0)); //分针旋转的角度 painter.drawConvexPolygon(minuteHand, 3); //填充颜色,用当前的颜色 painter.restore(); painter.setPen(minuteColor); for (int j = 0; j < 60; ++j) { if ((j % 5) != 0) painter.drawLine(92, 0, 96, 0); painter.rotate(6.0); } //画表盘的分针刻度
}
main.cpp
#include <QApplication> #include "analogclock.h" int main(int argc, char *argv[]) { QApplication app(argc, argv); AnalogClock clock; clock.show(); return app.exec(); }
效果图
然后是激动人心的乱改时间,首先添加一个秒针,仿照时针分针就行,不过秒针一般细长一些,再设定个颜色,就灰的吧
static const QPoint secondHand[3] = { QPoint(3, 8), QPoint(-3, 8), QPoint(0, -90) }; QColor secondColor(99, 99, 99);
再然后是要画出来,就加在最后吧
painter.setBrush(secondColor); painter.save(); painter.setPen(Qt::NoPen); painter.rotate(6.0 * time.second()); painter.drawConvexPolygon(secondHand,3); painter.restore();
效果图
再然后可以将秒针的移动模拟成机械表
首先将timer的触发间隔改为100
timer->start(100);
然后把秒针重绘改成
painter.rotate(6.0 * (time.second() + time.msec()/1000.0 ));
还可以改秒针形状
static const QPoint secondHand[4] = { QPoint(1, 8), QPoint(-1, 8), QPoint(-1, -90), QPoint(1,-90) }; painter.drawConvexPolygon(secondHand,4);
记得有人和我说过,软件这个东西太神奇了,无论什么东西都能模拟出来,我来模拟一下双表盘吧-_-b
首先新建一个painter2
QPainter painter2(this); painter2.setRenderHint(QPainter::Antialiasing); painter2.translate(width() / 4, height() / 8 * 5); //平移到左偏下 painter2.scale(side / 600.0, side / 600.0); //绽放比例是刚才的1/3 painter2.setPen(Qt::NoPen); painter2.setBrush(secondColor); painter2.save(); painter2.rotate(6.0 * (time.second() + time.msec()/1000.0 )); //这里都是一样的 painter2.drawConvexPolygon(secondHand,4); painter2.restore(); painter2.setPen(secondColor); for (int j = 0; j < 60; ++j) { painter2.drawLine(92, 0, 96, 0); painter2.rotate(6.0); } //画个小表盘
效果图
实在很丑-_-b,凑乎看吧。
三表盘+逆跳
QPainter painter2(this); painter2.setRenderHint(QPainter::Antialiasing); painter2.translate(width() / 4, height() / 8 * 5); painter2.scale(side / 600.0, side / 600.0); painter2.setPen(Qt::NoPen); painter2.setBrush(secondColor); painter2.save(); if(time.second()<30) painter2.rotate(6.0 * (time.second() + time.msec()/1000.0 )); else if(time.second()==30 && time.msec()<550) painter2.rotate(180 - 36.0 * time.msec()/100.0); painter2.drawConvexPolygon(secondHand,4); painter2.restore(); painter2.setPen(secondColor); painter2.rotate(270); for (int j = 0; j < 30; ++j) { painter2.drawLine(92, 0, 96, 0); painter2.rotate(6.0); } QPainter painter3(this); painter3.setRenderHint(QPainter::Antialiasing); painter3.translate(width() / 4 * 3, height() / 8 * 3); painter3.scale(side / 600.0, side / 600.0); painter3.setPen(Qt::NoPen); painter3.setBrush(secondColor); painter3.save(); if(time.second()>30) painter3.rotate(360 - (6.0 * (time.second()-30 + time.msec()/1000.0 ))); else if (time.second()==0 && time.msec()<550) painter3.rotate(180 + 36.0 * time.msec()/100.0); painter3.drawConvexPolygon(secondHand,4); painter3.restore(); painter3.setPen(secondColor); painter3.rotate(90); for (int j = 0; j < 30; ++j) { painter3.drawLine(92, 0, 96, 0); painter3.rotate(6.0); }
效果图
我实在有够无聊的-_-b,做这么个难看的东西出来-_-b